Showing posts with label brandt. Show all posts
Showing posts with label brandt. Show all posts

Sunday, December 5, 2010

Brandt’s Quest for the Three Stars

Colyne Stewart, January AS XXXVI (2002)

Most of us who reside on the cliffs know the name of Brandt das Lederwerker. The Lord Brandt is renowned for his skill at leather craft and woodwork and his martial skill is known to all.

One day, as Brandt walked through the woods near the red bluffs, a Dwarf appeared before him. It was Verundel, the legendary smith of Ealdormere, rarely seen in modern days. The dwarf hailed the fighter, who dropped to one knee so the Dwarf would not have to crane his neck as they conversed. Verundel told Brandt of how, the night before, three stars had fallen from the heavens. These stars, he said, were magic and encased stones he wished to procure. Verundel charged Brandt to find the stars and return them to him, to which Brandt at once agreed. To aid him in his quest, Verundel gave Brandt a hammer with which to crack the stars’ shells and expose the gems within, and a raven called Wilhelm to act as guide.

Biding the Dwarf farewell, Brandt followed Wilhelm deeper into the bluffs and down into a lush ravine. The raven then perched on a tree outside a cave and gazed at Brandt. The Lord checked his armour and weapons then entered the cavern, his eyes adjusting to the dark. Within he found a wyvern coiled around a glowing sphere that he knew must be a star.

The wyvern, feigning sleep, let Brandt approach, finally springing up in a fury of wing, claw and tooth. It was vicious in its assault but Brandt fought on bravely and true and eventually the beast lay dead.

Taking the hammer, Brandt struck the star three times and it split open to reveal an emerald the size of his fist. He placed it in a pouch and walked back outside.

Wilhelm then took him farther into the ravine where he found a bridge crossing a chasm. On the other side he saw a second star, but guarding his side of the bridge was a black knight. The knight, who had fallen from grace because of his unchivalric behaviour, refused to let Brandt cross. The good Lord then challenged the knight to a duel, which was met fiercely. The two combatants fought for hours until finally the knight fell, flailing to the bottom of the chasm. Knowing there was nothing he could do for him, Brandt crossed the bridge and broke open the second star, finding a large ruby within it.

Again Wilhelm took wing, this time leading Brandt to the base of a dark, twisted tree. The third star was clutched in the tree’s roots and was guarded by a hairy troll. Brandt attempted to do the troll honour, but as he lifted his faceplate the beast attacked. Again Brandt found himself embroiled in a fierce battle, but once again he emerged victorious. This time when he broke open the star he found a giant diamond.

Accompanied by Wilhelm, Brandt traveled back to Verundel, laying the stones at his feet. The dwarf smith was much pleased and bade Brandt keep the hammer as it would increase his skill in leatherwork and carpentry. The two then parted ways, but often Brandt sees a raven fly over him and knows that Verundel’s grateful eye is still upon him.

Brandt Goeth for a Swim

Colyne Stewart, Jan AS XXXVI (2002)

It is known throughout all of Ardchreag that Brandt das Lederwerker is an armourer who is not an armourer. Of metal he knows naught, of chain mail a little, of leather very much indeed. Verily, he even knows how to turn pickle casks into functioning protective wear.

This armourer-who-is-not has held many workshops at his keep, helping the numerous fighters in training create their kits.

One such workshop took place this summer past, well attended by the populace of Ardchreag and neighbours of our host. A small swimming hole sat in one corner of the yard and it saw much activity as the heat was prodigious that day.

As I stood with Brandt discussing some aspect of armour we heard a shriek. I turned to see a small child hanging upside down over the swimming hole, legs entangled in a ladder, her head dipping beneath the water’s surface.

In the time it took me to turn, this most worthy gentle had already taken flight. I did not see him jump, he just appeared in the air, sailing over all obstacles between himself and the pool, diving into the water as gracefully as a swan and scooping up the frightened child in his arms.

After handing the child over to its thankful mother, Brandt climbed out of the water and assessed the damage. His clothing was soaked, and his personal scrip was sodden. Yea, even his fighting card, which had taken there years to get to him, and which he had just received, was near ruined.

Without thought to his own welfare or possible consequences, this man saved a life that day. Truly, he is a hero of the Cliffs.

A Tall Tale

Colyne Stewart, as related to him by Brandt das Lederwerker, September AS XXXVII (2002)

As many around the Kingdom of Ealdormere have heard there is, in the Canton of Flaming Sky, a mead hall. This hall is, slowly, over the years, taking shape. This past month the roof was upon it raised.

This mead hall is on the Ravenhill Farm, and is the child of many, including Cynred, Thegn of Septentria. During Bonfield Battle X, hosted by Flaming Sky, Cynred led a team of shirtless Septentrians who crawled upon the mead hall frame like bees on a hive. Many long hours did Brandt, Berend, Corwyn and Magnus labour under the bright flaming sun hauling wooden planks up the side of the frame and onto the emerging roof.

When at long last, the roof was in place, a bottle was taken to the top. Cynred, leader of men, drank from the bottle, then poured the rest of the contents upon the roof’s surface.

One of his loyal men then took the bottle and placed it upon a rafter. Each rafter is inscribed with the name of one of those whose time and effort were instrumental in the building of the hall. The rafter the bottle now resides on is Cynred’s.

When Cynred asked what people would think, seeing that bottle above his name, one of his men quipped, “It is a relic from the time you were tall.”